Whilst it look a little while longer than planned, George and I managed to get together recently at BIG to play our first game of Chariots Rampant, a Lion Rampant Bronze Age variant published in Wargames, Soldiers & Strategy #82. For our first game we used 30 point armies and played the first scenario in the rulebook - Bloodbath!
That was a lot of fun and I hope my recounting of the battle captures that. The way the fight swung one way, then the other, then back again was hugely entertaining.
It was interesting how Lion Rampant differed from the other games we played, especially how the impact of casualties on units morale worked the longer the game went on, and the way Rally rules for Battered units saw them find it harder and harder to Rally as they lost a man each failed attempt. It was also interesting to see that some units are clearly more defensively minded (Spearmen for one) and whilst that might have irked George a tad as his Spearmen bounced off the Archers (twice!) it is clear that a balanced army is needed with a mix of aggressive and defensive troops.
From the variant Chariots Rampant point of view we both agreed the Winds of Fate tokens rolled for at the beginning of the game were a great touch and the decision of whether or not to use them could be critical.