Monday, 30 March 2009

First Blitz

Just finished reading First Blitz by Neil Hanson, an account of the German bomber raids on London in World War One and the secret plan to firebomb London the mission for which was aborted with minutes to spare in September 1918 as the German bombers were poised for take-off.

The book is very well written and a good read. Hanson concentrates on three three alternating themes throughout the book as he proceeds chronologically from the first German raid on Dover on Christmas Eve 1914 through the end of the war. Concentrating on the Luftwaffe's London Squadron (officially known as the Carrier Pigeon Unit!), the British political and military response and the impact on the civilian population of London and South-East England, using many first hand accounts (both British and German). The descriptions of the impact on the civilian population is harrowing in parts and the impact on the morale of the population cannot be understated. Certainly H.G.Wells' Shape of Things to Come appears somewhat less prophetic after reading about the level of panic the relatively few German raids caused amongst the capital's population.

Overall, an excellent book about a relatively unknown subject and one of interest not only for World War One gamers but also VSF ones who can substitute the Gotha's and Giants for aeronef...

Sunday, 29 March 2009

Salute 2009

Went to Salute yesterday with Saul and am now considerably poorer (but happier!). A good show as ever at the ExCel, but it is a pain to get to. Two hours to London by car and then another two hours going through or around it (having tried north, south and through now I think the North Circular wins). We stayed at the Crowne Plaza at Docklands on the Friday night (using club card points) so Saul had a swim in the pool, I enjoyed the whirpool(!) and we only had a five minute walk to the venue on the Saturday.

For the first time in years I went with a purchase plan in mind and stuck to it (well, for the first hour!) picking up the new Black Scorpion fantasy pirates (for Strange Grogge), Empress Zulu War British (for service on Mars of course), Ironclad French (for more 28mm VSF goodness), Peter Pig AK47 (for Scudbusters - does no one do Gulf War 15mm SAS?) and 6mm SF armour and infantry off Brigade and GZG for Iron Cow.

By this stage Saul had wandered off so I perused the games and took lots of photos. One of the most eye-catching was Assault on Innsmouth with a gurt big (Bristolian term) Cthulhu advancing towards the seaside town which was being attached by US forces. The scenery was great with the buildings lit with ghostly green LEDs. The game was a rolling one with players joining throught the day, I didn't give it a go but got an answerphone message from Saul  saying he'd blown Cthulhu up with an anti-tank gun but unfortunately he'd come back to life! :-)

One I first saw at Warfare last year (but didn't have the camera) was a Russo-Japanese 1938/9 battle in 28mm on a massive table with excellent terrain, loads of beautifully painted miniatures, tanks, artillery, aircraft and a train. Got a bit carried away taking pics of this game so here's just one...

The Perry's had a wonderful looking Napoleonic game using tons of their new plastic 28mm French. Unfortunately I weakened and bought a box of each of the British and French off them. I'm not sure whether to go Peninsular or Waterloo. Peninsular is Sharpe and all that and the grubby campaign look is great, but to any Englishman Waterloo does stir the heart. Oh well, no rush as I need to find a set of rules I like.

On the subject of the Perry's they did unveil their new forthcoming plastic range with the 3 up masters in display. All the TMPers got it wrong and it is the Wars of the Roses which will please "She Who Must Be Obeyed" as she is a member of the Richard III Society (indeed we had to get married on 2nd October, Richard's birthday).



The most impressive looking game at the show (to my mind) was this wonderful 28mm Conquistador/Aztec game featuring a massive pyramid (complete with sacrifices ongoing) and an Aztec city with some fantastic detail including a huge skull rack.

The Conquistadors were advancing over this narrow causeway to the city. Overall quite stunning (and yes, there was a little part of me thinking umm... lizardmen!)



I also met up with a number of people throughout the day including Rob Alderman and Ross Bowrage to chew the fat over Panzerfäuste Legion - what's Panzerfäuste Legion I hear you ask? 

Basically it is a Panzerfäuste supplement for Battlefield Evolution that will be released under the Mongoose Open Gaming Licence. This should allow gamers with large Panzerfäuste collections to play larger games with more units and more armour. It was good to put faces to Rob and Ross who I'd only discussed stuff by email and get some ideas sorted (as well as more inspiration on the miniatures side). Hopefully this will be a jolt in the arm for Panzerfäuste...

Couple of other things caught my eye, including this WWII game purely for effective and eye-catching use of the plastic (Litko?) on fire markers. If you are wondering why the Shermans are all burning off camera there was two 88mm A/T guns, three 88mm armed JadgPanthers and a large number of Panthers all lined up behind hedges...
 
There were a number of WWI air wargames at the show, most in 1/72nd compete with bombers, however I was taken with this nicely produced mat for this game of Wings of War.


Games wise Saul wanted to try out Monsterpocalypse but there was no one around when he was so he tried AT-43 instead, the Karman miniatures having caught his eye (imagine Gorrillas in power armour, some with back mounted rail guns - cool eh?). Having tried it out he press ganged me into a scenario based game with him and another player. Saul had the alien Therians (including some things with electro-whips that are kick ass tough), the other player had a U.N.A. force and I had two Red Blok units. 

Not having played the game it was quite fun (to the extent I started yelling 'medic' to save wounds before my opponents had rolled their dice!). The scenario was quite good with the opfors having to reach a old tech container, which when the U.N.A, player did released a huge golem that attacked my Red Blok troops. However due to superior Communist tactics the cunning Red Blok commander managed to fulfil his mission parameters first (ie. see enemy units down to at least half strength) whilst the Therians just fulfilled theirs soon after (get two models off the board) and the U.N.A. were wiped out with one man left standing. Good game...

Of course this naturally resulted in an unplanned trip to the vendors and the purchase of the Operation Damocles Initiation Set and two boxes of Karmans (goriilas in power armour, who can resist them!). Luckilly there was a 3 for 2 offer on and the Initiation set was down to £25 so the damage to Saul's wallet and mine wasn't too bad, though "SWMBO" was less impressed when I got home - despite having bought her favourite dish at the Chinese on the way home to butter her up! (And for the record the Chinese takeaway almost cost as much as the starter set, there's no winning...)


All in all a good day, Saul and I both enjoyed ourselves (he slept most of the way home holding onto his new purchase!) and we now have another new game to play...

Monday, 23 March 2009

ONESS Panzer Grenadiers

Following on from the AmRep A.I. I painted earlier this month I've now painted up twenty German ONESS Panzer Grenadiers to playtest Iron Dog 2136AD with.


The miniatures are Pig Iron Heavy Infantry and whilst I initially purchased them with a view to using them as regular AmRep grunts I felt they had a "European" feel to them so decided to go with the Organisation of North European Sovereign States (ONESS) from the Iron Cow background and Germans specifically from the choice of ONESS nations.

The miniatures are really very nicely sculpted and highly recommended, they required minimal clean up before painting. I picked up Platoon Pack 1 and still have the heavy weapons teams to paint which come as pairs moving and firing. The command pack is superb with an officer, medic, sniper, comms trooper and a wonderful robot servant for the officer! I may well pick up the Infantry Booster pack to flesh out my squads as it contains some different poses and separate heads to allow more variation. I certainly intend to pick up some of the Kolony Militia to use as Neo-Soviets.

Painting was relatively straight forward though the moral of the story is always paint a test piece before you start an entire unit! :-(

I had a relatively simple (largely green) scheme in mind painting the combat fatigues in Vallejo's U.S.A. Uniform (70922) which I thought looked a bit garish but rolled with it painting up the body armour, faces etc. thinking the models would tone down. Having left them for a couple of hours on Friday evening I re-appraised them and then placed them next to some WW2 models - yuk! They looked awful! I'm not sure which "U.S. Uniform" this green is supposed to be but it is nearer Goblin Green than any olive green!! 

I resigned myself to respraying the models and starting from scratch again but decided to see what the officer would look like it I just re-undercoated the fatigues and dry brushed them Reflective Green (70890) - it looked good so I stayed up to 1am on Saturday morning repainting the other 18 troopers (fortunately the robot was ok in its Catachan Green armour!).

I finally finished basing them last night and despite the repaint am really pleased with them and am looking forward to getting some more Pig Iron to paint in the future.

Thursday, 19 March 2009

Having A Cow!

The writing bug bit deep after I saw Brigade Models were issuing their lovely 6mm SF Russians at Salute. Realising the Russian aren't in the Iron Cow rulebook I started beavering away on a PDF supplement for them! As this stage I then realised that I hadn't PDF'd Iron Cow itself either so lacking an electronic copy of the rulebook (it was originally carved in stone in 1995) I started re-transcribing that and taking the opportunity to fix a few things as I did so. Hopefully both will be released in April with lots of colour piccies of Brigade goodness which I'm picking up at Salute and will, of course, be featured here on Bleaseworld as I paint my first 6mm SF miniatures for at least a decade!

One of the things I had never got around to with Iron Cow is to put the full background down on paper (or Mac in this case) and make it clear who is what and what they are doing to who. As part of this I drew up a map of Europe in 2103AD which shows the main power blocs plus the mess Europe is in as well. I'm not sure if this will be in the PDF rulebook but if you already have the paper rulebook here it is:


Another golf lesson tonight, I have managed to get a couple of sessions in on the driving range over the last couple of days - it's amazing what you can forget in a week! :-)

Tuesday, 17 March 2009

Khâzad-Zâul

Having been tied up with work and building the mother of all flower troughs for "She Who Must Be Obeyed" (large and sturdy enough to withstand a siege I reckon - the flower trough not "She Who Must be Obeyed"!) I haven't had much time for painting over the last week (or even whacking some golf balls!) - a sad state of affairs I know...

Some new stuff is on the painting table and has a coat of undercoat on it, so hopefully there will be something new and exciting later this week on Bleaseworld, but in the meantime I thought I'd share some pictures of Saul's Dwarf Army which I've painted up over the last couple of years.

The bulk of the army comes from the Skull Pass set with a box of Dwarf Warriors thrown in for variation. Whilst there have been (many) snippy comments about the miniatures in the GW starter boxes I think they are fine and some are really good like the Thane pictured here:


The whole look of the Dwarves is inspired by the Saxons in the naff Clive Owen King Arthur film. The only redeeming element of this awful film is the Saxon's attacking across the ice. Now they don't look like Saxons (pretty cool Chaos Marauders maybe...) but that dark look was one I wanted to replicate on the Dwarves. For this I switched to using a black undercoat (after twenty odd years of using white) and must confess to finding the whole painting process a damn sight easier and quicker doing this (consequently I haven't used white undercoat since on any miniature).

The army has been supplement over the last couple of years with some artillery pieces picked up off eBay. I'm quite happily mixing old and new models as it gives the feeling that Dwarf smiths create one-off weapons rather than have a mass production facility, which seems more in keeping with the mythos concept I feel.


There are still a number of miniatures to be painted up including another unit of Miners with three mining wagons pulled by ponies, an Automaton of some sort from Privateer Press's Warmachine range that fits in perfectly, a heavily converted unit of Dwarf Rangers and some flying Dwarves with rocket packs (!) to act as Gyrocopter proxies as I don't like the 'copter model. Hopefully it won't be too long before these get painted and make an appearance in Bleaseworld!

Sunday, 8 March 2009

Sergeant Blease, Reporting For Duty!

I've just finished reading Cain's Last Stand by Sandy Mitchell (aka Alex Stewart), the sixth book in the Ciaphas Cain series of Warhammer 40K novels. 

The Cain series are a little different from the regular 40K novel fodder in that our hero, a Commissar, is also a coward more intent on saving his skin and unjustified reputation, than fighting for the Emperor. 

Cain is clearly modelled on Flashman and his side kick Jurgen bears more than a passing resemblance to Baldrick from Blackadder Goes Forth, but the stories are all the better for that...

Cain's Last Stand is set around a Chaos attack on the planet of Perlia,  and has the added attraction on page 138 of a cameo by Sergeant Blease, a Chimera commander in the Perlian PDF! 

You would not believe how tempted I am now to buy a Chimera and add a commander with a beard in the turret... 

Tuesday, 3 March 2009

Camels and Dolphins

Bit of a Sopwith day today with six more 1/144th aeroplanes constructed...


First off are four of Skytrex's Sopwith Camels (two pictured), a nice little model that goes together simply enough. The Camel is one of the best know fighters of WWI, but also saw sterling service in the immediate post-war period in a variety of new air forces including the Estonian, Finnish, Latvian and Soviet ones. I bought four as I decided that not only did I want some RFC ones, but also wanted to paint some up in either Estonian or Latvian markings (or maybe Soviet...) for some Russian Civil/Baltic War dogfights.

Talk of the Camel obviously leads to Biggles (!), and I have recently read the reprint of the first Biggles collection entitled The Camels Are Coming.

Unlike later books, Captain W. E. Johns draws on his own experiences (and others he knew) to write some wonderful short stories that paint a vivid picture of the air war above the Western Front. Whilst a "kids book" he doesn't shy away from the strain war places on young men and Biggles is clearly suffering from battle fatigue in the later stories and getting through the days with an increasing reliance on Scotch (usually for breakfast!). If you have never read Biggles, read The Camels Are Coming!

The second Sopwith of the day is the Dolphin with its distinctive rear swept wing assembly (the top wing is 18 inches behind the lower wing) which entered service in February 1918 but only with four squadrons. A very modern looking fighter (for its day), this model is the first Reviresco one I have made up. 


First off it has many more individual pieces than any of the Skytrex models and is a bit fiddly to construct but with a bit of effort makes a reasonable model. The ridge effect on the rear-swept wings looks very scratchy in bare metal but I am reserving judgement until I slap some paint on it. The Dolphin did see post-war service in the Polish Air Force against the Soviets in the 1920's and if I can find some 1/144th Polish national decals I might be tempted to fly the Dolphins over Warsaw rather than the Western Front...

Monday, 2 March 2009

Skytrex Gunbus and Harry Tate

Back to gluing my fingers together again today with more WWI aeroplanes, but not until I'd given 50 golf balls the benefit of my 30 minutes of tuition and found my back didn't hurt anywhere near as much this time. Some of the balls even went a reasonable distance and were straight - Tiger Woods watch out! :-)


Anyhow, back to the sane hobby and the continuation of building up a load of models for AirWar: 1918. I finished one Skytrex F.E.2b Gunbus and two Skytrex R.E.8 (Harry Tate)'s today and was quite pleased in that they were not as much of a sod to put together as the S.E.5a's had been.

The Gunbus is one of my favourite WWI models and although obsolete by 1916 one was involved in the dogfight that killed Max Immelmann (the British say a Gunbus shot him down, the Germans say he shot his own propellor off!). I am toying with painting it up as a night bomber with black upper surfaces as unfortunately the British showed a distinct lack of imagination in WWI when it came to aeroplane painting and almost all are painted PC10 Green/Brown. The model is impressive with a 10cm wingspan (compared to the S.E.5a's of 5.5cm) and went together ok, but the instructions by Skytrex are complete rubbish and I had to resort to looking on the internet as to how it should be put together.


The R.E.8's were much simpler jobs and are useful models for WWI gaming and beyond, indeed I have started re-reading The Day We Almost Bombed Moscow which starts with 'Z' Flight's aborted mission to bomb the Bolshevik capital with two Harry Tate's (serving with White Russian forces). 

The immediate post-armistice situation on the Eastern Front is quite fascinating (and chaotic) with British, French and German aeroplanes flying side by side in the fledgling new air forces arising from the collapse of the Russian and Austro-Hungarian Empires. More on this when I start painting as I am planning to paint some planes up for post-war actions...

Sunday, 1 March 2009

AmRep A.I. Infantry


Taking a break from gluing my fingers to white metal biplanes I finally finished the outstanding Victory Force SAYTR robots. As stated I had decided that the models would be earmarked for battlefield use, namely a set of 15/28mm SF rules which I am (intermittently) working on, using the Iron Cow background and based on the ColdWar: 1983 system which will be called Iron Dog: 2136AD.

The American Republic is a military-industrial dictatorship which controls most of the eastern seaboard of continental America. However due to the fall out from the Second Secessionist War and the ecological disaster that has turned the old Central US into a huge dustbowl, the Republic's population is restricted by the need to match limited food resources. From a military viewpoint this means that the AmRep military has to look at more automated systems than the other world powers and this has resulted in the introduction of robotic infantry - the A.I.'s - onto the 22nd century battlefield.

Whilst I like the Terminator style of Copplestone and em-4 and had intended to use them for the A.I., I was immediately taken with the Victory Force SAYTR's when I saw them on TMP and sent off an order to the States.

My initial reaction upon opening the order when it arrived as less favourable as the models are very flat and had a lot of excess metal from the moulding process that needed careful removal. However this wasn't as bad a job as I initially thought and the very flatness of the designs allowed for a fair degree of variation to be built into the models as they can be quite easily be bent at the knees and elbows and their light weight means one leg can be snipped from the base and adjusted to suggest movement.

I decided on fire teams of four and a platoon of three fire teams and one command team. The command team is slightly less animated and I converted one model into a radio operator with a spare plastic piece from a space marine sprue and a wire aerial.



Overall I'm very pleased with these and how they turned out, I decided on a one colour green scheme with some small national and rank markings (do robots have a rank structure?). I just need to find some suitable human grunts to support them - umm... that Pig Iron range looks really nice...

Saturday, 28 February 2009

Skytrex S.E.5a's

Today I've started on making up a pile of Skytrex and Reviresco WWI aeroplanes for the photos in the forthcoming AirWar: 1918 2nd edition. After considerable "umming" and "ahhing" I went with the flow and opted to pick 1/144th as scale of choice despite having WWI land forces in both 1/72 and 1/300th! There were a number of reasons for this including model availability, but I admit some of it was pure cowardliness looking at the German lozenge camo scheme and seeing the pre-painted German Wings of War models.


Having a number of 1/144th German pre-paints already and little opposition, I decided to start with the RFC planes and the Skytrex S.E.5a in particular - not the wisest move! :-) The model does not have a good reputation, but hey just how hard can it be to stick a couple of bits of white metal together for someone who has been doing this for thirty odd years? Well after shouting at wife (not recommended), son, dog, cats and providing the S.E.5a with some choice new nicknames (none of which are printable here) I did manage to get the buggers stuck together and looking vaguely right.

The main problem is the fact that the main lower wings are cast at a noticeable angle to the body (see photo below) and short of cutting them off there is nothing you can do about this. It is apparently a problem with Skytrex's mould and my recommendation is to buy the Reviresco one even though it costs more or wait for the forthcoming Wings of War one.


I also decided (after reading numerous web articles) to replace the white metal struts with ones from brass wire. Initially this resulted in lots of cursing, gluing fingers together etc, until I found a big lump of Blu-Tac which is currently my best friend and supporting two R.E.8's and a B.E.2 (both Skytrex and reasonably good models) whilst they dry...

Once I've finished these and a couple of Brisfits, Camels and Dolphins, it'll be time to slap some paint and decals on so watch this space!

Friday, 27 February 2009

The Two-Headed Eagle

Well I haven't managed to quite finish the rest of the SAYTR robots (see below) so I thought I'd tell you about the latest book I've read (or in this case re-read). 

I've just finished The Two-Headed Eagle by John Biggins, the third book of the Otto Prohaska series). Otto is a naval officer of Czech heritage in the Great War Austro-Hungarian navy and recounts his adventures in four (sadly out of print) novels. 

The Two-Headed Eagle is set in 1916 and concentrates on his secondment to the Austro-Hungarian flying service, flying Hansa-Brandenburg CI's over the Carso front in Northern Italy. To say Prohaska is flying is technically incorrect as, despite Prohaska being able to fly, the army insists that officers command aeroplanes whilst the other ranks actually fly them following the officer's orders!

It's a really very good novel providing much flavour and detail about a relatively unknown theatre of the Great War. I first read it in 1995 but had forgotten most of it so it was like reading it anew. It certainly has tempted me to paint up some Austrian and Italian planes for AirWar: 1918 games - if only that Austro-Hungarian camo pattern wasn't such a nightmare...

Thursday, 26 February 2009

Steve's Brand New Hobby!

Karen (aka She Who Must Be Obeyed) decided that as I enter my dotage (40's) that I needed to "get out and about" and could do with a relaxing stress free hobby (not sure why painting and wargaming isn't "stress free" but there you go...), so she bought me a set of golf clubs and enrolled me for six starter lessons at the Woodspring Golf and Country Club!

Having just had my first lesson with Kevin I must say that this was not the "soft, easy, stroll round and just knock a few balls in a hole hobby" that I thought, my lower back is killing me and my body is telling me I have muscles in places I never knew they existed! Kevin stated it was the equivalent of doing two hours ironing which I had to take his word for! :-)

Still, it's all in a good cause I suppose and I'll enjoy the benefits of strolling round some warm exotic Mediterranean golf course in my 60's!

Back to the toy soldiers tomorrow, if I can move...

Sunday, 22 February 2009

Robot Police


For a bit of a change, I started working on some SATYR robots I had picked up from Victory Force Miniatures earlier this year. The bulk are earmarked for battlefield use but I kept four aside to paint up as robot police for Firewall 2136AD games inspired by this video on You Tube.

The paint scheme is quite simple, just an overall blue drybrushed over black with white and black front panels and an orange light on top of the head (I don't think that's what the sculptor had in mind but I think it looks good and added a splash of colour).

The miniatures are about 40mm tall and I really liked the spring type legs, however they did require a fair bit of work to get them ready for painting, more than most miniatures usually do these days. They are also rather static, which works well for the police but less so for the battlefield. However, they are moulded in a suitable soft white metal to allow for heads and legs to be bent (carefully) as required.

Thursday, 19 February 2009

Khanopian War Robots


Back to Dick Garrison with two of W.S.D.'s wonderful Khanopian War Robots.

I'd been puzzling over what look to give them and stumbled on this completely metallic one purely by accident, indeed technically I haven't finished painting the models as the original intention was to paint the main body work red to tie in with the Khanopian Troopers. However having got to this stage I felt they looked really good (the photos doesn't really show the antique bronze off to best effect) and stopped.

On a related note I have finally managed to get hold of a copy of Flash Gordon Trip To Mars which was not released when Space Soldiers and Conquers The Universe was on Region 2 DVD. It has subsequently been bundled as a complete collection with the first and third adventures but I was not particularly happy with having to buy 2/3rds of something I already own to get it. Thankfully I found a copy on eBay that had no region coding so am a happy bunny. More thoughts when I've had a chance to watch it...

Wednesday, 18 February 2009

SW Warhammer World Trip



So, I hear you all asking, how did the South West Warhammer World Trip go? Well, not being a morning person (some would say not even an afternoon person either) I was not overly happy about getting out of bed at 4.30am. Arriving at the (rather smelly) local GW for 6am (the "dedicated hobbyists" had been playing all night - phew...) we then embarked for Warhammer World (via a rather interesting route coming off the M42 along the M6 and M69 to the M1 rather than just continuing up the M42/A42 to the junction south of Nottingham - sat navs eh?).



We arrived around 10am just in time for Saul and friend Chris to play their first game. The competition was organised between Bristol, Plymouth and Truro stores (they set off 2am!!). The first game was against Space Marines! Unfortunately Saul's half of the army got well and truly hammered, he didn't inflict one casualty and only his Dreadnought (with no functioning weaponry) was still on the board at the end of the game, surrounded by the enemy - but he loved it!

The second game was against a combined Eldar/Tau army which went much better with lots of bloodshed on both sides. Unfortunately the pesky aliens kept firing and retreating which was apparently typically cowardly alien behaviour and meant the Space Marines did not get in close enough to really kick xeno butt (apparently the land speeder would have been a good idea here). Second battle lost - still loved it though!

The third and final game was against a combined Space Marine/Imperial Guard army. Again lots of death and destruction. Saul's right flank was wiped out down to a sergeant and missile launcher, but the left did much better, killing lots of Guard and taking out one unsuspecting Leman Russ with the Dreadnought's multi-melta (Saul had cunningly used his Terminators to cover the advance of his Dreadnought and his opponent was distracted by the Termies ripping his scouts to shreds...). Unfortunately time was an issue and the game wrapped up early so a draw was called, but to be fair if it had gone on another turn Saul and Chris would have been clear winners on kill points (I am not convinced they hadn't won anyway but they decided to call it a draw rather than add it all up - kids!).


Whilst Saul and Chris were rolling D6, I had a few beers (Bugman's XXXXXX is quite nice), bought the Joesph Bugman mini (well two if I'm honest, both the old and new ones), had a poke around, took lots of photos, listened to Jervis' seminar (really two PowerPoint presentations, one on The War of the Ring that provoked no questions and one on forthcoming 40K which provoked lots. The new IG Valkyrie looks lovely and though I don't like the concept, the new ratling snipers are a lovely set of sculpts).

Arriving back in Bristol at 9pm it was a tiring day, but Saul had had a great time which was the whole point of the exercise.

Monday, 16 February 2009

Screaming Eagles Space Marines

Well, tomorrow son & heir and myself will be boarding a coach at the unearthly hour of 6am as we embark on the South West Warhammer World Trip! I'm just intending to potter around, have a beer, listen to a seminar by Jervis Johnson, have another beer, potter around etc. Saul however, is entering a 40K doubles tournament with a friend from school called Chris...



Now Saul isn't the most experienced 40k player in the world and has never played in a tournament before, let along a doubles one, but he wanted to do it and he wanted to use his Space Marines... For the tournament your army has to be 750 points strong with all the core choices, but if you both have the same army as your partner you only need to have one lot of core choices for 1500 points therefore increasing your choice of optional units. Now Chris is also taking Space Marines but in typical teenage fashion, neither have actually talked to each other about what they're taking (there may be have been some one word - sometimes one letter - texts, which Saul is so fond of sending, but who knows!), so they'll probably have a lot of grunts on the table and not much else...



Anyhow this meant we have had to blow over 400 points on the HQ and core unit choices alone which kinda limits your remaining options... So out went the land speeder, attack bikes and devastator squad and all that remained were 5/6th of his terminator squad and a dreadnought (total 748 points). Whatever, it will be somewhat a shooty army and he'll have plenty of opportunity to throw lots of dice which is the main reason to play 40K.



The Chapter is one of our own making. Initially I was planning a grey with distruptive green camo look with WWI iron crosses as chapter markings, however with our Eldar being black with white helmets I thought this was all too monochrome so did some experimenting and settled on this Dark Angels green overall with blue shoulder pads look which is a doddle to paint using drybrushing techniques.


The miniatures are largely from the Assault on Black Reach box set with some odd ones from the MacCragge set and others that just happened to be hanging around. The dreadnought is from the Black Reach set and is a very nice and easy to construct model.

The chapter is the Screaming Eagles, named after the famous 101st Airborne (guess who had just watched Band of Brothers?). With hindsight this proved to be a big PITA as my printer could not print the 101st unit insignia small enough to use on decal paper and in the end I had to hand paint the eagles. Some are good, some ok and a few look like ducks, seagulls and geese, but if you don't look too closely the effect is ok. Hopefully I can one day address the decal issue and overpaint the hand painted designs with some neater and more consistent in appearance.


The Space Marine sergeants are the only regular troopers bare headed as I am not keen on helmetless marines but didn't have enough helmets for the complete squad. One sergeant had a pronounced mould line across his forehead which I could not remove well enough so in a flash of inspiration it became a pair of talon scars (this guy is obviously a veteran of MacCragge). The other sergeant is black, an unusual choice in 40K, but inspired by the black Sergeant Majors seen in war films and because it's boring seeing just white Space Marines. 


It did get me thinking about painting up a black chapter with assegais as hand weapons and a camo pattern based on zulu shield designs, but thankfully I came to my senses!

Sunday, 15 February 2009

Khanopian Troopers

Having painted up the Ignian troopers for The Amazing Interplanetary Adventures of Dick Garrison, I found myself still 'in the zone' painting wise and quickly moved the W.S.D. Khanopian's to the front of the workbench!


Hitting on the right colour scheme for these bad guys wasn't straight forward, but as I quite liked what Agis Neugebauer had done on his website and used this as an inspiration. As bad guys using a red-white-black scheme, which has suitably Germanic overtones, for the Khanopians works well, and I'm pleased with the final look.

Mike has started putting teasers about the rules and the scenarios on the WGPulp Yahoo group and this is the place to be if you want to know more about the forthcoming Dick Garrison game.

Thursday, 12 February 2009

Thrud The Barbarian

Twenty-five years of sitting in a mountain of unpainted lead should be enough for any miniature to endure, sadly this was the fate of the mighty Thrud the Barbarian, produced by Citadel Miniatures in 1984 as part of their 'White Dwarf Personality' set (IIRC it was Gobbledigook I was really after!).

Anyhow, after said quarter of a century (ouch!), Thrud now stands proud and bloodied, axe poised ready to wreak violence on anyone who crosses his path (he may even make it onto the gaming table, I kind of like the idea of him being a chaos champion...).

For the uninitiated Thrud was a comic strip character created by Carl Critchow and appeared in White Dwarf in the days of yore. In recent years he has made a comeback in his own full colour comic, which I thoroughly recommend to anyone with a sense of humour...

Wednesday, 11 February 2009

Ignian Troopers




One of the current projects being worked on by Wessex Games is The Amazing Interplanetary Adventures of Dick Garrison. The rules and background are based on Wagames Supply Dump's Dick Garrison range of Golden Age SF miniatures sculpted by Bob Olley.

Mike Baumann is enthusiastically working away on the rules, which have grown to such an extent that there are now two (or is that three?) supplements planned! The background includes a number of races (some, but not all, made by W.S.D.) ruled by the evil despot Khang the Compassionless. These include the Ignians, a race of dwarfen magma miners who populate the volcanic world of Ignia.

The Ignians fall under the "not made by W.S.D." label, so I had to hunt out some suitable proxies. This wasn't too hard as Olley's Armies have recently released some Scrunt Inquisitors (Scrunts being their Space Dwarves). Sculpted by Bob, they fit in with the W.S.D. style perfectly and look suitably 'Golden Age'.


Unfortunately Mike has told me that he has had to cut them from the main rulebook (!) but they will be in the first 'Return To Khanopia' supplement. Whatever, they are lovely miniatures and were an absolute joy to paint. I'll have to pick up the other two packs sometime...

Tuesday, 10 February 2009

Dwarf Assassins


Well I should have been off to windy Paris today, but Air France have cancelled my flight so I thought I'd post a picture of Saul's dwarf assassins instead...

Saul came up with the concept for the assassins, presenting me with a sketch of one he did during a geography lesson at school (quite!). I thought it was a pretty cool idea so decided to convert some of the GW plastic dwarves for him with the judicious application of Green Stuff! Oddly, whilst I prefer the models in the current box, the previous release is much more useful (and easier) to convert, so these models are mix of current and old plastics (they are quite easy to pick up on eBay). One is armed with a crossbow, one with a brace of pistols and one with a long musket complete with scope and leather silencer!

Saul loves them and though they are not an official unit by any stretch of the imagination, they have been used to great effect in battles at the local GW store, especially the sniper...

Monday, 9 February 2009

Ogre Mercenary Slayers




Ok, first post, umm... Bit of a test this one to get the ball rolling!


My son, Saul, is the proud owner of a slowly growing Dwarf army for WHFB. As Warhammer armies go, it's pretty good for a novice, the troops being hard, tactics limited (hit it with an axe) and the models easy to paint. At his local GW his army did come a cropper against some Ogres which (unsurprisingly) led to a call for an Ogre Kingdoms army! A compromise was reached when we realised Ogres could be a mercenary ally choice...

Not one to do what the instructions say (or as wife Karen says, not one to read the instructions!) I wanted them to look unique and indulging my fascination with Green Stuff (and the fact the GW Ogre models are great for conversions) I hit on the idea of having a unit of Ogres who wanted to be slayers!

Now for a long time I have hated the GW slayer concept (it's the Italicorange hair...), but having read some of the Gotrek & Felix stories I was coming round to the idea, although Saul's army only has the one that came with the Skull Pass set.

Anyway, long story short, I started to convert some Ogre bulls using some spare axes from the Black Orc plastic set (with Orc iconography removed) and Green Stuff mohicans. The bull poses are pretty sedate so some green stuff work was required on the muscles, especially the two waving their axes. I got fed up with sculpting the mohicans so one stayed bald (with dyed moustache and hair lock), the other - in a blatant homage to Snorri from the Gotrek books - has iron nails driven in his skull (pins nicked from the wife's sowing box).

I tried to ape the GW colour for Ogres but it is a bit greyer than I wanted and it looked rather boring, consequently I painted on some blue tattoos as per the Storm of Chaos book (which contains a Dwarf Slayer army, umm...).

They were favourably commented upon at the local GW when they made their debut, but got too far ahead of the rest of the army and went down after some bad dice rolls to some Lizards. Ho hum...